HISC https://shelegio.itch.io/hisc Work done: Full prototype, Gameplay, 3D design, Animation, Combat design, movement design, gameplay programming Development time: 1 week Read more here: https://shelegio.wixsite.com/gamedesign/post/how-i-finally-finished-a-game


36 Hours: https://shelegio.itch.io/36-hours Work done: Full prototype, Gameplay, 3D design, Animation, Combat design, movement design, gameplay programming Development time: 36 hours



Knightbox: Simple Procedural hack 'n' slash (prototype created for teaching)